Cel Shading Door

Adobe Photoshop CS4

3DS Max 2013

I was told to model a door for my 3D class because I'd use it after in a modular tower (you can see it in my portfolio too). First of all, I made realistic textures, with zBrush projections, but I updated them to cel shading because I chose that aesthetic for the tower. Despite it looks simple, I love the drawn look.